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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Mortal Kombat Vita gets a video preview

Yes, its got Kratos in it, yes its got more pummelling than a Jackie Chan film, and yes its looks gorgeous on the Vita at 60fps. Check out a few minutes of kick-arse action and add it to list of BlazBlue, Marvel vs. Capcom, Street Fighter x Tekken, and other fighters headed to Vita.

  

Then ask yourself where Soul Calibur is? Come on Namco, get your arse in gear! Just a quick port and we'll have the set!

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Currently playing on my Vita/PS3/PS4/PS5


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