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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Lumines Electronic Symphony - a touch of genius

Among the cruddy iOS ports, Ubisoft is charged with bringing one of the PSP's best games to the west. The Q! Entertainment title has sold millions in other formats, but will always be that "great" PSP game. The PlayStation Blog has a run down of the features and Vita-unique modes.


A new experience system means all the points that a player receives in a session are converted into XP, so as you level up, you will unlock additional skins and avatars. The new version will support the front touch screen controls to move and rotate blocks which are rendered using animated 3D blocks instead of 2D sprites.

Currently playing on my Vita/PS3/PS4/PS5


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