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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sells 321,000 on opening weekend

The first semi-official figure is out and the PS Vita sold 321,000 units in Japan in its first weekend. There is no breakdown between WiFi and 3G models, but if that rate continues, it will easily hit the million mark by Christmas. Most retailers said they still had the PS Vita in stock, but many had sold out of memory cards which might delay some sales.



That figure is roughly double what the PSP sold in its opening weekend, and just behind the 3DS. These figures will be discussed in an inane fashion by a bunch of people claiming the PSV is either doomed, or totally dead already. Ignore them and we'll see how it is doing in six months after its global launch. Sony will be delighted on the sales of memory cards as that's the only thing it is making a profit on right now.

See Vita launch coverage here.




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