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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japan gets plenty of TV on PS Vita

After the West's crappy showing on the PSP front, I hope it follows Japan's example with the Vita for TV content. Not only do they have Torne, which is getting an upgrade on the PS3 to serve content to the Vita, there is also s specific Nico app for video sharing.

Note, I want pure apps on the Vita - I don't want to stream stuff from PC or PS3 - just send it direct to Vita. That is all!

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Currently playing on my Vita/PS3/PS4/PS5


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