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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Just the one F1 2011 pic. Why? Because its ugly!

Its not just me, pretty much everyone who has looked at these pics has recoiled in horror, some in disbelief that this is a next-generation title. The trouble is, I've seen the game played on a Vita and it looks okay. Its just these screens (particularly from this angle) are horrible.

These are the latest set from the Sony EU event and still look gross. If I was at Codemasters or Sumo Digital, I'd stop releasing pictures right now, they're not doing you any favours. (I'm sure it'll play great - but that'd still be like shagging Munch's The Scream.)


First up - this view is wrong. If its supposed to be from the driver's eyes then it should be lower down, F1 drivers look straight down the nose, not down into the cockpit. If its the roll-bar camera, then where is the helmet (see TV pic below)? And all the pics have this same odd view - just seems wrong. I know you can adjust the view but it's both wrong and ugly.


Also, everything is square - F1 cars are renowned for being sculpted and curved in all areas. Here we have square wing mirrors, square edges and where there is some curvature it looks like child's playdough efforts (especially the arms). Some of the other in-game pics show cars with more rounded mirrors, but if Lotus has gone all square


Anyway, I'm sure the game will play fine (see video) , but Codemasters is really not helping itself with these grim looking shots. I do wonder if they would be better off taking some photos from in front of the Vita where things do look a lot better!

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Currently playing on my Vita/PS3/PS4/PS5


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