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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

FIFA 12 on Vita makes good use of the touchscreens

Some lucky soul has had an early go on FIFA 12  for the PS Vita and comments on the interesting use of the touchscreen to improve on the basic game (glossy pics here), which is pretty much the big console version in your hand.


The Vita offers a couple of features that you don’t get with a console, most notably the touch-sensitive front-mounted display screen and the rear-mounted touch-sensitive pad. FIFA makes use of both of these enhancements with varying levels of success. Players can tap any teammate on the game’s display to immediately pass the ball to that person. The longer you hold your finger there, the more power gets put into the pass. It makes inventive use of the touchscreen and it’s cool in theory, but it definitely didn’t feel convenient or even particularly intuitive to take one hand off of the device to tap for a pass. 
The Vita’s rear-mounted touchpad, on the other hand, is put to fairly brilliant use in FIFA 12. One problem that fans of soccer and hockey simulations have faced for as long as those genres have existed has been putting shots on goal in specific places. FIFA 12 addresses this directly in its Vita release by allowing players to aim for specific parts of the goal with pinpoint accuracy using the rear touchpad.



Currently playing on my Vita/PS3/PS4/PS5


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