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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Sony Frustrating Smaller Developers with Vita Restrictions

This was going to start out a jolly little story, about a plucky developer still supporting Sony with new games. Icon Games has a pair of new games in development for the PSP minis range, Marble Boy and Golf are both underway, with the similar titles causing some confusion, cleared up in a company blog post. Marble Boy is a neat puzzler based on the tilting toys found in Christmas crackers, that would go down really well on the Vita.



However, Icon Games is having trouble getting a pair of Vita games (Build’n Race Extreme and Pub Games) approved, and if you read this blog post, it stinks of the two-faced (possibly three-faced, since Sony has many departments) nature of the industry. All those stories of Sony supporting smaller devs with free or cheap developer kit goes out the window when it starts dictating to developers about how to create their games.

This isn't the fixed-console age any more Sony, Vita' success depends on quick and nimble games from smart coders. Let them do what they like and if it does well, then great. If a game does suck, it will vanish to the bottom of the pile under a hundred better games.

At least as you get to the end of that post, Sony seem to be acting a little more sensibly, but its this kind of crap that did the PSP no favours at all. UPDATE, recent tweets from Icon indicate good progress on its PS Vita titles, but really, Sony is not doing itself any favours with that attitude. Sounds like the company is more than likely to turn down The Beatles, or next big indie gaming equivalent thereof.

Any other developers had less than happy experiences with Sony's approvals process that does seem stuck in a very different model of gaming to today's reality.

Currently playing on my Vita/PS3/PS4/PS5


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