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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

First PS Vita Apps Shown Off, Groovy Baby!

Aside from the likes of Facebook and the other usual suspects, the PS Vita will be open to a lot more apps than the PSP ever was. For instance you can ditch the supplied music player and use some cool custom ones. The first is supplied by the developer of the BlazBlue fighters.



Not too dissimilar from Jeff Minter's early attempts at trippy players, this one is called NOELS. It lets you watch characters from the fighting games dance around as the music plays with a host of groovy lighting effects and lots more info than you usually get from a music player.

Currently playing on my Vita/PS3/PS4/PS5


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