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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

MMOs Likely To Thrive on Sony Vita? As Final Fantasy XI Looms

With the peculiar news that the Final Fantasy XI MMO may be ported over to the PS Vita, it makes you wonder what else we could get? World of Warcraft is the daddy of all MMOs, but with plenty of MMOs going free-to-play in the PC space, there are dozens of fee or paid games out there that could find a new home on the handheld.

Anarchy Online is 10 years old and one of my favourites that I've gone back to a number of times.

EVE Online  offers a whole universe to explore with huge spacecraft and empire building at the heart of your mission.

World of Tanks puts you in charge of a tracked big guns and other armoured vehicles in hectic close combat.

Lord of the Rings Online Since most RPGs are based on Tolkeinesque lands, why not go straight to the original? Expensive, but a great realm.

Any of these and the many other PC MMOs could be easily ported (FFXI is a PC-based title) to the Vita and could throw open new avenues where you could game on one format, then carry on playing on another.

The biggest problem for the Vita is that most of these games are multi-GB downloads to start with endless patches appearing week after week and that alone could easily swamp the Vita's storage. Then, there's the consistent barrage of net data coming in which would limit how big worlds could be due to the Vita's limited internal memory (PCs can reserve acres of memory for this data).

That makes it more likely that ground-up Vita MMOs would be the way forward as they can be tailored to the console's strengths.

Currently playing on my Vita/PS3/PS4/PS5


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