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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Final Fantasy Type-0 Directors Interviewed, Vita Version Inevitable?

How do developers have time to make games when they're always at trade shows, developer conferences, being badgered by the press etc.? In the very final stages of coding the awesome looking Type-0, its creators,  Hajime Tabata and Yusuke Naora, have been interviewed by Dengeki, which has been handily translated by Andriasang.

You can read the full thing here, but here's a couple of choice quotes.


On Multiplayer Play
Here's a bit about how the game's multiplayer component will work. As previously detailed, Type-0 isn't played multiplayer for extended periods. Instead, other players come into your game to assist briefly during battle.
On the Main Map
You're free to roam the game's world map even when you're not taking on a mission. If you encounter a monster, you'll get into a battle. The world map is full of play elements, Tabata noted. There's an RTS (real time strategy) component, for instance.
With a release due soon in Japan, you have to wonder if they will bother with a western release on the PSP, or just rip this over to the Vita where it will receive a far more enthusiastic response. Square games do take a while because of the vast amount of dialogue (and this is a dual-UMD game) so a western release could be well in to 2012.

Currently playing on my Vita/PS3/PS4/PS5


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