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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita's Silent Hill has Multiplayer Focus, what next? Silent Hill Karts

Silent Hill, a game where the general premise is that one man wanders around towns, shooting ghouls and investigating. So, how on Earth is Konami going to turn that idea into a multiplayer game, on a handheld? Sounds like a franchise creep to me, next it'll be Silent Hill Karts!



The concept doesn't sound any better since, according to an quotes from SH: Downpour developer Tom Hulett with Joystiq and Kotaku, the feature was planned for Silent Hill: Downpour and dumped. Only to be resurrected for Book of Memories. If it didn't work first time, generally cocking about with it usually doesn't make it better.

So, we could have a stroke of genius hiding in the shadows, some freaky co-op adventure (which will be fine as long as its not about always having to open doors or spring traps for each other), or Konami is losing the plot slightly. Either way, this is one game to watch with interest and also means Konami really should bring one of the classic Silent Hill titles across to Vita, just to keep the die-hards happy!

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Currently playing on my Vita/PS3/PS4/PS5


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