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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Invizimals Team to Focus Exclusively on PlayStation Vita

Novarama, the Spanish developers behind Invizimals and the upcoming Vita title Reality Fighters have signed an exclusivity agreement to develop for Sony's Vita. The augmented reality specialists should be able to do a lot more with the power of the Vita, for while Invizimals was fun (see my review) on a camera-equipped PSP, it always felt like a first step.



Since the Vita has the camera built-in then these games will get a far wider audience and the advanced processing power will allow for far greater levels of interaction with reality. Looking forward to seeing what they can do.

Currently playing on my Vita/PS3/PS4/PS5


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