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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Monster Hunter Portable 3 Remastered for PS3 Details/Video

Was you and about yesterday, so could only do a brief update on the Monster Hunter PS3 story, but here's the latest news. For a start the PS3 version will get full camera control via the right-stick, making keeping an eye on the battle a whole lot easier.

There are some comparison screen shots on [Andriasang], it shows the increase in smoothness but the lack of detail is pretty clear (rather like the Xbox HD update of Soul Calibur I was playing recently, neat but not really pretty).

Finally, here's the video:



Basically, when this update hits the west, if it doesn't turn both Europe and America into monster slashing maniacs, there really is no justice and since the game can be carried on on your PSP, it can't do much harm for the portable platform.

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Currently playing on my Vita/PS3/PS4/PS5


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