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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japan's Marvelous Planning Full NGP Slate

Marvelous, the team behind Harvest Moon, No More Heroes, Fate/Extra and a bunch of other stuff that I don't think the west gets is promising full support for the NGP. In its financial report, it reckons the new handheld console will be out by the end of the year.


Marvelous made/published 24 games for the PSP over the years, which is a pretty decent effort with Fate/Extra breaking the 100,000 sales barrier this year and Half Minute Hero 2 still to hit these shores. So, expect some great, quirky stuff, to come on your NGP in 2012.

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Currently playing on my Vita/PS3/PS4/PS5


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