Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PSP: Tactics Ogre: Doing the Business

Just a quick word in praise of Tactics Ogre which is the first PSP game since God of War: Ghost of Sparta to threaten the top of the critic's ratings, despite the silly subtitle with every tweet about it glowing with praise.

Currently doing the business with a Metacritic score of 88%, its out in the UK next week so I'll be grabbing hold of it soon, although I do slightly prefer the US cover (below). Also, is there anything extra in that Premium Edition? No one seems to know.



Quite why European and UK mags are giving it a hard time with low-80s scores is beyond me, you can't say "One of the most competent, solid, well-put-together J-RPGs you will ever play" and then give it 81%. In the meantime, I ought to go and play some Final Fantasy Tactics, just to get back into the swing of things.




One buying issue I'm facing now is, do I still want to get games on UMD, knowing that I'll be picking up an NGP on day one (might even do that midnight queuing silliness)? The site (which hasn't been updated since last October - nothing like a bit of a marketing push to help a game sell, Square!) doesn't say if its coming to the PSN store. [UPDATE - It is coming to PSN, found out via the US blog]

For a game that's already out, there's a big lack of clarity, something the publisher really needs to sort out. Still, I'll get this one way or the other and hopefully this'll help keep the PSP rolling for a few months yet.

If you have any further information, please comment!

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.