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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

MMOs to power the future of PSP2 and PS3?

Sony has made some comments today to trade mag MCV that gamers want more MMOs and online adventuring play in their lives. Now the PS3 is a given with DC Universe making a reasonable start.
Compared to more mature PC games like EverQuest II, EVE Online and others that have been around for years, it shows its lack of breadth and depth that it will evolve over time. However, the big question is - will there be a PSP2 edition so gamers can carry their heroes around on the go.

Or, take the engine and trim it down for the PSP2 platform and offer a more traditional MMO RPG that could become to America and Europe what the Monster Hunter franchise is in Japan. There are plenty of unloved developers at the moment, even old hands from Blizzard (the World of Warcraft geniuses) who know their way around the MMO scene, in need of a job and Sony has the budget and power to create the right universe and game for massive success, just a thought!

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