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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PSP Dog Days Sales Looking Good

As the PSP enters the dog days of its life, it has just had a might kick with the launch of Monster Hunter Portable 3 in Japan. Even the PSPGo is selling 5,000 a week, up from its usual 1,000+. And with 3rd Birthday selling 14o,000 copies in its first week, a PSP dating game selling 250,000, it looks like there is plenty of life for it back home.

Over in the west, well, the sooner we get the PSP2, the better. A bigger, better, store, more relevant games and some decent marketing cannot come soon enough. You just have to hope that Sony Japan sees the weakness over here and gets a wiggle on, not basking in its success back home - this could be the one advantage of having a westerner in charge of Sony!

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