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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Review: Peasant Knight

Stop (left) or Jump (X), there is nothing else in life. Which would be pretty hard for any other game character, but the Peasant Knight lives in such a brutal world, these are the only control options. Do nothing and he runs to his doom, get it wrong - doom, get it a tiny fraction not quite right - doom. You get the picture.

Over 80 levels, each just a few seconds long when done right, players need to use those two moves with pixel-perfect and split-second timing to get past obstacles. They include towering flame launchers, spinning blades, portal doors, monsters and more, all set against some basic-looking platforms and the most empty of backgrounds.


With no world to admire, there is only Peasant Knight, his square tin hat and little triangular shield and some basic animation to distract. The gameplay, once players get the hang of it, is everything with an increasing challenge curve offered by each level to delay progress. There isn't even a best time challenge or leaderboard to encourage players to try again.

Simplistic, animalistic in the desire to succeed, I felt more like a rat trapped in a maze than someone enjoying a game, but it still has a primal appeal.

Score: 7/10
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Price: £2.99
Publisher/Developer: Ratalaika/4AM Games
Size: 31MB
Progress: Into the forties

Currently playing on my Vita/PS3/PS4/PS5


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