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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Zanki Zero sells well in Japan

The Vita version of new Spike Chunsoft aquatic RPG Zanki Zero sold 9,111 copies, landing at No 7 in the new Media Create chart, two-thirds-ish of the 15.5K on PS4 for a decent 24K+ overall launch. That makes it more of a shame the Vita version isn't coming west, especially as Aksys continues to pound out the Vita releases.


On the hardware front, Vita sold 3,444 just a fraction down on last week, running par with the latest 3DS and 2DS models. Out this week are free-to-download Dark Quest 5 (below, Dungeon Hunter in the west) and Radio Hammer Station.




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Currently playing on my Vita/PS3/PS4/PS5


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