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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Aksys still delivering new Vita games with Death Mark and Code Realize

Anime Expo has long been a friend to the Vita and Aksys was there to fire possibly the last shot in support of the Vita. Coming our way "soon" are visual novel Death Mark with a physical release, and in 2019, Code Realize: Wintertide Miracles.

Death Mark scared the pants of Japanese gamers last year with a grim modern tale set in and around Kujou Mansion. The Code Realize content is a fan disc, bolted on to the original game with extended stories and endings. Will update when I see an official press release with some more detail. In the mean time, here's some gameplay from the Death Mark demo...

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Currently playing on my Vita/PS3/PS4/PS5


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