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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Waking Violet officially announced for Vita by Mixed Bag

Having teased with a first image back in April, and the trophy listing somewhat spoiling the surprise, Waking Violet by Marco Mastropaolo is officially announced today, by publisher Mixed Bag as their farewell publishing release to the format.

Given I'll never forget the magic of Forma.8, and the fun of Futuridium, they'll always have a special place in my heart, and I'll pick up their future titles on any formats I own. Waking Violet is a native-res, 60fps game that sees the teenage heroine of the game trapped in a dream.

Using a classic 2D top-down approach she has to solve puzzles using a range of spells and the ability to turn back time, if she ever wants to wake up. Check out the launch trailer, with the game coming very soon.

Currently playing on my Vita/PS3/PS4/PS5


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