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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Rainbow Skies trailer to celebrate June launch date

June 26/27(EU) are the next days for RPG Vita fans to take note of as Rainbow Skies finally lights up our skies. With a physical release via Play Asia, there is plenty to look forward to in the epic adventure, and just enough time to dust off your copy of Rainbow Moon for a dash of classic RPGing.

This game has been in development for around five years and looks very worth the wait. In Rainbow Skies players will enter a colorful and whimsical world, filled to the brim with friends, foes, dungeons, tactical turn-based battles, towns, shops, and everything else your role-playing heart desires.

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