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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japan shows off a little Remote Play love

Maybe this is why Vita sales keep perking up in Japan? Is Sony finally realising that the Vita can help keep PS4 owners onside when it comes to the onslaught of Switch? Check out this Fist of the North Star Remote Play demo.

Sure, just one video won't make much of an impact, but if there's a constant stream of them, reminding Japan that it works, and is still in the stores, every little could help.

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Currently playing on my Vita/PS3/PS4/PS5


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