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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Luc Bernard announces SkullPirates for Vita and PS4

Arcade Distillery continues to support the Vita with some fine looking games. Next up is action RPG SkullPirates, revealed in this tweet just minutes ago. Following that is War Theatre, a strategy RPG. Fill your boots!

Update: SkullPirates is set for a Halloween 2018 release!


Hopefully, it will have more refined gameplay than Plague Road, which looks awesome but was a little stilted, but with a fast learning curve. They seem to have borrowed the visual tone of Plague Road, but folded it into a more action-based game with RPG mechanics, can't wait. Time to tick off one of the Vita's unannounced games list from the release schedule.


Again, the visual theme is familiar, but the volume of characters and the level of aggression has been kicked up a few notches.

Currently playing on my Vita/PS3/PS4/PS5


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