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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Yomawari Midnight Shadows trailer of spookiness

The original Yomawari was an innocent delight in scaring. Midnight Shadows seems to have a bit more depth to it, with a bigger town, more indoor scenes to explore and many things that go bleugh in the night.

Midnight Shadows stars, Yui and Haru, as they try to find each other and make it home safely in their own innocent little way against the dark. The game is out in just a couple of weeks and is a perfect counterfoil to all the must-to-more-gore games that line up each Halloween.

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