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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita sales back to flat in Japan

The latest Media Create data is out in Japan, don't get too excited now!

We have a duplicate of last week really, with sales nudging up by a few and one new middling Vita game arriving in the lower reaches of the chart. Can't see many people rushing out to buy visual novel Shinobi, Koi Utsutsu from Idea Factory, which managed to sell 4,629 to land at No. 18 as the only Vita game on the chart.


Trails of Cold Steel III landed at No. 1 on the PS4, but without a Vita or PS3 version in support, Falcom lost half of their sales, based on the 2013/2014 releases. That will be pretty damning for Falcom, who had no real reason to drop the Vita version for a few extra shaders and world with a slightly larger scope. Still, there's no guarantee it would come west on Vita, so perhaps irrelevant. 


Currently playing on my Vita/PS3/PS4/PS5


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