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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales lurk under 4K in Japan

Vita hardware sales are down just a few this week in Japan, at 3,913 according to Media Create data. How low can we go? Is the question on no one's mind, but these numbers have to have some impact and Sony and when it decides to kill off the Vita.

Even then, with decent levels of software support coming for at least another year. This week's new entry is the visual novel Kono Subarashii Sekai Ni Syukufuku Wo aka KonoSuba from 5pb, based on the light novel series. This underwear stealing adventure sold exactly 7,000 copies to land just outside the top 10. The PS4 version sold just 44 copies more.

Down at the bottom of the top 20 Minecraft lingers on for Vita selling another near-3,000 copies! Out this week is Touhou Sky Arena from Mediascape, a girl-on-girl witchy flying combat game, which is unlikely to help sales of anything much.


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