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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Ratalaika shows no Distraint with another Vita release

Psychological horror Distraint may look a bit cartoony, but it looks every bit as eerie and scary as Home and Uncanny Valley with sepia 2D visuals, haunting tunes and a disturbing story. As a Deluxe Edition, it comes with a revised interface, updated animation and audio on the Steam original.

The game offers a full dose of 2D psychological horror, developed by Jesse Makkonen, where you play an ambitious young man named Price. In order to secure a partner position within the famous company he works for, Price seizes the property of an elderly woman. In that very moment he finds out the price of his humanity. This is his story and the tale of his regrets...

Currently playing on my Vita/PS3/PS4/PS5


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