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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Ratalaika shows no Distraint with another Vita release

Psychological horror Distraint may look a bit cartoony, but it looks every bit as eerie and scary as Home and Uncanny Valley with sepia 2D visuals, haunting tunes and a disturbing story. As a Deluxe Edition, it comes with a revised interface, updated animation and audio on the Steam original.

The game offers a full dose of 2D psychological horror, developed by Jesse Makkonen, where you play an ambitious young man named Price. In order to secure a partner position within the famous company he works for, Price seizes the property of an elderly woman. In that very moment he finds out the price of his humanity. This is his story and the tale of his regrets...

Currently playing on my Vita/PS3/PS4/PS5


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