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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Ratalaika sneaking FPS roguelike One More Dungeon onto the Vita

One More Dungeon is a first person shooter roguelike coming to us via Stately Snail and Ratalaika, with procedurally generated first person levels and pixel-art graphics. A roguelike, originally on PC/Steam, that places you in the shoes of a nameless adventure seeker, your job is to reach the final level deep within the dungeon and destroy the obelisks that are used by forces of Evil to invade his world.

UPDATE: Trophies now listed

If you remember the original Wolfenstein or Hexen, this should toll a few bells, hopefully the Stately Snail folks in Russia can expand the maps up and down for future versions, although the original came in 2015, so perhaps that ship has sailed.


Getting there won't be easy though as lots of enemies stand between you and your goal, but the good news is you can use all kinds of melee weapons, magic staffs, and antique artefacts to blaze your way through.

  • Fusion of old school FPS and Roguelike games.
  • Procedurally generated levels.
  • 30+ types of enemies and 80+ items.
  • A parallel universe with manually created locations.
  • A Sanity level that can reduced by using artefacts acquired in-game.
  • Customisable gameplay in the form of modifiers that can be tweaked prior to playing, to tailor make the gameplay to one of your choosing.

The game is slated for release later this year!

Currently playing on my Vita/PS3/PS4/PS5


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