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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Puzzler Energy Cycle pedals on to PSN

Nope, me neither! But here's Energy Cycle from Sometimes You, a physics and colour-based puzzler that's hit PC and Xbox One so far. You have to bring harmony to a grid of energy by changing all the cells to the same colour, except if you tap one, others change colour too!

Energy Cycle is only £2.99 and only 225MB. It probably worth a quick blast, with a time attack and infinite play mode to broaden the appeal. It does have a Platinum trophy among the 19 on offer if you're after some fast profile boosts!

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Currently playing on my Vita/PS3/PS4/PS5


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