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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

So that's why Sony pulled PlayStation Now from the Vita

PlayStation Now was a decent streaming gaming idea, but with an overpriced subscription. It let us play PS3 games on the Vita and rather well too with a decent WiFi connection. However, Sony announced earlier in the year that it was canning the service for Vita and other devices, and now we know why.

Because now it is introducing 50 PS4 games to the service that can now be played on Windows PCs only. For £12.99 a month, I'd be quite a happy Vita owner able to play the likes of Shadow Fall and others. But, no, Sony want us to ditch our Vita handhelds and blow more money on a PS4 slim or pro model. Which not everyone in the universe wants or can afford!

That also explains why Sony ditched the PS Vita TV model, as that would let people play some PS4 games on a big-screen TV for just £50. And we can't be having that now, can we?

Perhaps a few games have DualShock issues that might not translate well to the Vita, but mostly these games should do fine, it is merely Sony's money-grabbing, you-must-upgrade, mantra that has made this move slightly more annoying.


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Currently playing on my Vita/PS3/PS4/PS5


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