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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Japan showing some indie Vita love

Good old Shuhei Yoshida announced that Salt and Sanctuary had sold over 100,000 in Japan across PS4 and Vita, and now Undertale is confirmed as getting a Japanese release in mid-August.
With the Japanese news simmering down to a collection of increasingly niche RPGs, visual novels and fan service games, along with "also on Vita" mentions for  Monster Hunter and PSO2, local publishers need a few straws to clutch on. That's to maintain a reason to publish on Vita and to find new sources of games outside that shrinking pool.

Hopefully, Japan will finally invest in a little more original thinking as these games show both a profit and a desire from local gamers to try something new. If a few of those local games come west, like Downwell, all the better!

Currently playing on my Vita/PS3/PS4/PS5


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