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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Friday trailers, Tokyo Clanpool, Code Realize, Antiquia Lost and Ys VIII

No news all week and then Friday explodes into life with trailers showing that Code Realize Silver Miracle is getting a fan-disc version in Japan. There's also the first look at old-school RPG Tokyo Clanpool in action. In a rare move, it's not only Japan that's enjoying trailer Friday, scroll down for western news and flicks.




Kemco's western release of 16-bit era Antiquia Lost is confirmed and there's also a fresh peek at the heroine on Ys VIII from NIS America.
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