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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Minecraft is the only game selling on Vita in Japan

Minecraft is the only game in town for the Vita this week on the Media Create chart. It still shifts around 3,000 copies a week - slowly approaching 1.2 million physical sales. The Vita itself remains wedged just about the 4,000 sales mark. This week it shifted 4,150 for another slight increase but with no games on the horizon, there's little hope of a big push.

Likely there are a few games in the lower reaches of the chart, and God Wars is out now, along with Tokyo Boys for V, which comes in about five different versions. But everything else is focused on Nintendo's Switch with a slow and steady release schedule of major titles seeing Arms punch north of 100K on launch.




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Currently playing on my Vita/PS3/PS4/PS5


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