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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

13 Sentinels Aegis Rim gets art and a site, but not platforms

We've already seen that Blue Reflection is coming west but not to the Vita, no thanks to Bandai. Perhaps due to the game's performance issues likely to get it a critical mauling from the four sites that still review Vita games.

Now here's another game slated for translation, but with no formats on the press release or the teaser website, I'm a bit worried about where 13 Sentinels: Aegis Rim will end up playing.

The game was lined up for a PS4/Vita release in Japan, but by withholding format details now, that seems reason enough to be worried. Perhaps Atlus wants to drop it on Switch and PC instead? Still, nice art!




Currently playing on my Vita/PS3/PS4/PS5


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