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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

13 Sentinels Aegis Rim gets art and a site, but not platforms

We've already seen that Blue Reflection is coming west but not to the Vita, no thanks to Bandai. Perhaps due to the game's performance issues likely to get it a critical mauling from the four sites that still review Vita games.

Now here's another game slated for translation, but with no formats on the press release or the teaser website, I'm a bit worried about where 13 Sentinels: Aegis Rim will end up playing.

The game was lined up for a PS4/Vita release in Japan, but by withholding format details now, that seems reason enough to be worried. Perhaps Atlus wants to drop it on Switch and PC instead? Still, nice art!




Currently playing on my Vita/PS3/PS4/PS5


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