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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Akiba's Beat gets a May western release date

Wow, May may well be the Vita's last hurrah, with a slate of big games kicking in the doors. Akiba's Beat is the latest to arrive, joining The Caligula Effect, Hakuoki: Kyoto Winds, Utawarerumono: Mask of Deception and Summon Night 6 among others. Sure, there's plenty more to come, but May is rammed with hopefully great games. Akiba's Beat hits the EU on the 19th thanks to PQube.


Unlike the stripping vampires of Akiba's Trip, this episode sees mysterious events taking place in Akihabara, the world-famous district of Tokyo where technology and culture meet. Twisted by a sinister presence, the people’s memories, hopes and dreams manifest in reality and warp Akiba in strange ways, the town is now stuck in a time loop, causing dangerous distortions in the very fabric of space and time!

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Currently playing on my Vita/PS3/PS4/PS5


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