Sony's Game & Network Services (G&NS) division was down 7% on last year's quarter, but was up year over year. The big-hitter third quarter ended December 31. The Vita doesn't get a single mention in the report, simply classed as "portable game consoles".
Hardware includes home and portable game consoles; Network includes network services relating to game, video and music content provided by Sony Interactive Entertainment; Other includes
packaged software and peripheral devices. PS4 sold just under 10 million units in the last three months, I've seen at least 30 tweets from people with new Vitas, so yay us!
Sales increased 5.2% year-on-year (a 15% increase on a constant currency basis) to 617.7 billion yen (5,325
million U.S. dollars). Sony Movies suffered a series of duds, replacing the mobile division as the pain in Sony's ass.
Operating income increased 9.9 billion yen year-on-year to 50.0 billion yen (431 million U.S. dollars). This
significant increase was primarily due to PS4 hardware cost reductions and the above-mentioned increase in PS4
software sales, partially offset by the effects of the price reduction for PS4 hardware. During the current quarter,
there was a 1.4 billion yen positive impact from foreign exchange rate fluctuations.