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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

World of Final Fantasy demo out next week, opening cinematic live

On the rare occasions when Square Enix delivers, they at least deliver well. We get the demo, the boxed copy and now an opening cinematic for World of Final Fantasy. The demo hits next week and the game at the end of the month.

Still a shame that there's no boxed Dragon Quest Builders, and it is borderline criminal that Sony and Square haven't got together for a seasonal hardware bundle with both games in and a cute FF vs DQ rear touch panel art piece.

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Currently playing on my Vita/PS3/PS4/PS5


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