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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Demon Gaze II steals Japan's panties in October

I reckon Demon Gaze is one of the best selling Vita titles around the world, given the continuing number of searches for maps and tips that come PSVR's way. Here's the first look at the sequel, coming to Japan on October 13, from Kadokawa's big summer event, not much insight into the game, but you can't beat a good old soundtrack CD.



Also out of the event is a tiny peek at God Wars and the new Project Code Daten for 2017 in the company's release list video.

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