Thursday, June 30, 2016

Exile's End announced for Vita

Shown off at E3, I wasn't aware this was a Vita game until Xseed starting waving the fact around yesterday. If its old news, then I apologise, but it looks like a decent story told in a retro style. Set in a colonising future, one planet loses contact, with mercenaries sent to investigate and rescue the son of a corporate exec.

UPDATED: The game is landing on Vita at the end of October, packing in lots of side-scrolling classic action.

MilitAnt kicks ass for the insects

This has been in development for a couple of years now, created by Xibalba Studios for the PlayStation 4 and Vita. MilitAnt is a fast twitch side scrolling action platform game, arriving on July 12th for $9.99.

UPDATE: here's a new gameplay trailer of the aerial action scenes:

It sees the ant colony, deep underground, guarding their most precious resource: Crystalite. This rare mineral serves as the chief fuel behind most modern Insect technology, from day-to-day tools to advanced weaponry.
Trade among the many kingdoms has brought about long years of peace and prosperity, with the Ants leading the way. Not everyone has been pleased with this uneven balance of power. In recent times, the more envious factions have been gaining influence. Tensions grow. War seems to loom on the horizon.

MilitAnt opens with a sudden invasion. Termites have overrun the Ants’ colony! All seems lost. And yet, one brave Ant warrior rises to the challenge, striking back. That would be you bug-eyes!

Star Wars; The Force Awakens rises with new trailer

In only they made LEGO games out of cool indie movies like Reservoir Dogs or Troll Hunter! But, until then we'll have to do with droids, and storm troopers, the usual puzzles and so on in Star Wars; The Force Awakens . The game hits the Vita this week and a few trophies and areas, and DLC aside is getting closer to the main versions, which is cool!

Update: No shock here, but the game tops the UK Vita retail chart, although fails to make it into the all formats!

Review: Atelier Sophie

I knew a fantastic girl called Sophie once, but this one is very different. In most RPGs, the hero heads out and rushes into adventure, all strutting and heroic. In Sophie's case random things keep happening to her, people turn up randomly and requests are dropped on her like confetti. The adventure, like her life, is all a bit of a mess.

Her adventures take place in and around Kirchen Bell, a weirdly Germanic town populated by all sorts of weirdos with psuedo-Germanic names, who hang around in one place, spouting useless information. For reference, this is my first Atelier game, so if that's par for the course, I apologise for wondering about all this stuff!

The adventure itself is focused around an amnesiac talking book, Plachta, and a bubbling cauldron in which our alchemy student can drop the many things she finds. These are used to create potions, items, materials bombs, and many others items to help out on quests or to complete requests for friends and villagers. The quality of ingredients, the way they are put in the pot, via a clever grid system, all help define the final product with buffs adding to the task.

The world of Atelier Sophie is a little primitive, with graphics on the simpler side compared to some recent RPGs, but it is bright enough with changeable weather and a day/night cycle. Head to the cafe in town, and you can pick up requests, quite a few of which you may already possess the goods to complete, making them rather redundant, but a quick source of money.

Outside is a store to pick up some rarer herbs or fruit, or you can sell your excess stock. and around town are book stores, a blacksmiths for new, improved weaponry, a tailors for armour and other places to visit from time to time for new equipment, including a clock maker who is tinkering with those new-fangled gun things.

Take a tour with Sophie

Out in the wilds, the world map shows you where to go to complete some, but not all, missions. Complete enough of the main story and other routes to parts of the kingdom open up. Each area is pretty small and generic, but full of stuff to collect and varying types of monsters to battle. Some drop chests for extra goodies, but most leave behind just their skin or gems for use in your potions.

Combat takes a 1-2-1 formation with Sophie usually at the back, casting spells, lobbing bombs or doling out health potions. Put a fighter up the front from among her friends, Julio soon appears to help in this, and some mid-rankers in the centre to form a decent party. Chain links and other special attacks will improve combat performance, but progress is slow and there's a constant need to go back and forth for supplies.

While out of battle, forming strong friendship bonds will also help characters develop. People have skills and desires you can help bring out, and many of the trophies are awarded for helping play the social side of the game, making it less of an off-shoot than in many RPGs. To save some repetitive crafting, there is someone in town, Corneria, who will clone items for you, for a fee and auto-replenish stocks, which takes out some of the grind.

One minor issue I have with the game is that why does a hippy atelier and her flower loving friend always resort to violence to solve so many of these quests, it all seems rather simplistic. Instead of "kill the oversize fish obstructing traffic", why not "lure them out the way with a fishy potion"? That would at least add some variety!

The tick-tock of Atelier life

If Atelier Sophie were a drug, it would be the one that governments put in the population's water to keep them placid. It is a pleasant Sunday afternoon stroll, a tea-and-biscuits with your nan, or a Miss Marple adventure. There's no threat (dying just returns you home) there's no real sense of drama beyond mild intrigue. Harder beasts appear from time to time, and come as a bit of a shock, but you can soon level up weapons and skills to overpower them.

The intricate wheels of the crafting systems and raw goods, the need to improve your party's armour and weapons, and resupply tick ever onward, but at a pace that you only really notice when the low-battery alert appears (again). Sophie is addictive, fun and charming, and if you got pissed off with the annoying RPG tinkering of games like Ray Gigant, then its a welcome step back.

If you want to dig deep, there's a huge spreadsheet worth of materials to master and items to craft as the creatures inch up in toughness. There's even weird (and pricey) DLC like an £8.99 doll making costume set if you want to really settle into village life! But, if you just want to amble around town, venture out for some harvesting, the game will let you play at your leisure, and is effortless to play and enjoy!

Score: 7/10
More reviews
Price: £34.99 (PSN)
Developer: Gust
Progress: I'm an open ruin

Wednesday, June 29, 2016

Caligula can't take the Media Create chart throne

Caligula makes a modest start to life on this week's Media Create chart, selling over 31,000. A couple of modest more new entries help nudge hardware sales up a few hundred, but not much. New release Zero Escape is out tomorrow and will battle it out on 3DS and Vita, which should make for a fun chart next week.

01./00. [3DS] Story of Seasons: Trio of Towns (Marvelous) - 100.319 
02./00. [PSV] Caligula (FuRyu) - 31.243 / NEW
05./00. [PSV] Labyrinth of Refrain (NIS) - 17.573 / NEW
09./03. [PSV] Dragon Quest Heroes II (Square Enix) - 8.598 / 201.937 (-35%) 

12./09. [PSV] Minecraft: PlayStation Vita Edition (Mojang) - 6.200 / 805.070 (+3%) 

18./00. [PSV] Chou Ezaru wa Akai Hana (Dramatic Create) - 3.785 / NEW

Retro shooters raid Kickstarter for funds

With the news that Super Icon's Best Buds vs Bad Guys has an official Vita stretch goal, things are on a tear for retro arcade game and shooters on Kickstarter at the moment.

Hewson Consultants (yep, them from the 8-bit days) are back with a homage to Uridium called Hyper Sentinel which launches on Kickstarter this Friday, nothing apart from a PC edition is listed yet but it looks like a Vita version would be a great fit.

UPDATE: The Kickstarter is live with a 60K console stretch, will ask exactly what that means, there are mobile versions planned, so a Vita version should be doable.

Slightly more modern is Japanese R-Type inspired game Xydonia has a long list of stretch goals down to the 3DS, which suggests a Vita version might be next. It is half way to its base goal after just one day, so there's high hopes that this might raise a ton of money. UPDATE: The Breaking Bytes development team have confirmed they are interested in more stretch goals, so watch this space!

As ever, politely nudge the developers to express your interest in a Vita version, and after the miracle of Adventures of Mana, we'll see what happens.

Tuesday, June 28, 2016

God Eater Resurrection gets a new trailer

Hitting the States now, here comes a whole lot of God Eater for PS4 and Vita, ignoring the whole remake thing. Unlike American Vita owners, we get Resurrection as a free download when buying GE2: Rage Burst arriving on August 30th in Europe.

Adventures of Mana now up on EU PSN

Only a few months ago, this game was definitely not headed our way, and despite a lot of subsequent shows of support, Square never officially changed their minds. However, here it is, live now on the EU PSN! Its £11.49 compared to the iOS version's £7.99 (plus in-app purchases).

That version arrived in February and has since garnered a massive 12 reviews, suggesting the mobile gaming community isn't exactly lapping it up. That may be why it has sprung up on Vita, to try and claw back some cash.

So, go get it to prove that it is worth Square's time making the port and that the Vita community sticks to its word. Remember to rate it on PSN, so we can see how many buyers there are. Quite why Square couldn't mention this as a bit of bonus news at E3, or just let us know it was coming - who knows? But get the word out there and start adventuring!

Monday, June 27, 2016

Further adventures in SAO Hollow Realization

Packing in limited editions, early play for PSN pre-orders and other goodies, the latest Sword Art Online trailer from Bandai shows off more of the world of SAO, enjoy and wait for the western release.

Friday, June 24, 2016

Kick Off Revival takes to the pitch

Coming to the Vita "later" here's the launch trailer for the PS4 version of Kick Off revival. That "later" is a good thing as the launch on PS4 is missing some content, according to the PSN blog post, and the reviews are a bit mixed, so there's hopefully time to tighten things up for the Vita releases.

Thursday, June 23, 2016

Vote for the next DLC fighters in One Piece Burning Blood

Okay, ignoring the fact that all the characters are already programmed in from the Japanese version, you can now choose what order they come out in as western DLC via this Bamco clip and link. Its not much of a marketing trick but I guess its making some effort.

Trails of Cold Steel II warms up this autumn

Ready for round two? One of the coolest RPGs I've played in recent years concluded in dramatic fashion. And the sequel isn't too far off with a promised autumn/fall release. That's as close as we get for now, but I'm up for the boxed copy this time around!

Trails of Cold Steel II picks up one month after the decisive collision that changed the fate of the entire nation of Erebonia. The speedy, tactical turn-based combat with the newly-developed “ARCUS” system returns, with all the bells and whistles players fondly remember, along with the new Overdrive mode, new means of transportation both across the land and sky, new allies, new dangers, and a renewed sense of hope as Rean tirelessly works to right the wrongs that have led the country to disarray.

Note that Clear data from Trails of Cold Steel carries over, granting bonus stats and extra items, while also remembering the many relationships cultivated during the earlier time spent at Thors Military Academy to allow for more personalized conversations throughout the story.

Hopefully the sequel will get more notice from the gaming press than the first one did, just because its not on PS4!

Go robot sleuthing in 2064 with MidBoss' great adventure

I do like the sound of this mystery adventure set in Neo-San Francisco, arriving in the middle of August. A text-heavy adventure with some sparkling pixel graphics, it sees your life as a struggling journalist interrupted by a droid. It happens to be the first sapient machine, a Relationship and Organizational Manager named Turing.

Together, you and the quirky robot will encounter a colorful cast of locals and overcome challenges as you uncover the city’s secrets behind the overlapping futures of technology and humanity.

The gloves are on in Toukiden 2

Yep, another day, another fricking way to pummel things in Toukiden 2. This time with a great big metal glove... woow? Here's a few of the other weapons, but seriously Tecmo, how about just the one clip next time? My excitement has fallen to "meh" levels.

Berserk goes postal in first trailer

A sword! A big sword! A big, slicing, sword... welcome To Berserk, the next big thing from Omega Force and Tecmo. It takes the musou theme to the next level with massive gibs and serious overkill to the hapless hordes... how that'll look on the Vita I have no idea, but don't get your hopes up! Check out some screens over on 4Gamer.

Update: here's the English version!

Rocketbirds 2 getting patch and free DLC

Haven't got round to getting this yet, but if you're in the coop, here's a quick video on the contents of a patch update and some free DLC to make your avian antics even more violent and entertaining! Most importantly aiming has been fixed with better use of the crosshairs, while the DLC packs in new weapons and extras, thanks Ratloop!

Wednesday, June 22, 2016

Yomawari: Nights Alone waves its torch

Yomawari creeps ever closer for western Vita owners. Check out the game's site for more details on the torch and its use. Will lighting up the dark prove hazardous to our heroine's health or will it help solve the mysteries within the game? Either way, remember to close the game's browser tab when you've finished otherwise you'll be hearing cicadas chirping away for hours!

Root Letter can't wake snoozing Vita sales

Summer is here and half way though the year, we're on another quiet week for sales, with the Vita shifting 11,400 unit on the week according to Media Create. That puts it at 513,000 units for the year and in line to match or slightly beat 2014's overall numbers.

On the software front, Dragon Quest Heroes II sticks around the top three, selling another 13,000 copies and proving a better stayer than the PS4 version. Otome title Hakuoki Shinkai did pretty well, landing at No. 4 and selling 10,500 copies, well above the usual sales for these games, handily beating the well promoted Root Letter which sold only 4,900.

The indefatigable Minecraft is still in the top 10, shifting another 6,000 copies and approach 800,000 physical sales.

This week sees the arrival of the Labyrinth, Witch and the Wardrobe, which will probably not make much of a dent. After that its Zero Escape time, with the game scoring 32/40 in the recent Famitsu.

Psycho Pass gets a western intro trailer

Mandatory Happiness, hey? Well phooey to that! However, at least this western trailer comes with information about the game. Set in 2112, Tokyo, two new detectives have been assigned to the MWPSB Criminal Investigation Department Division 1.

Nadeshiko Kugatachi is an Inspector whose memories were wiped, and Takuma Tsurugi is an Enforcer who is searching for his missing childhood friend. Calm, serious, and unable to comprehend human emotions, Nadeshiko meets Takuma, a hot-headed man determined to become a tough detective. More information on the cast and story will appear on the game's site.

Once they encounter each other, the gears of fate begin to turn. The story takes place somewhere far away from Tokyo in the once futuristic Sado Marine City. What will their answers be when they reach the "truth"...?

Tuesday, June 21, 2016

Dragon Fantasy: The Black Tome of Ice pops up on PSN

I do sort of love that the odd "from out of nowhere" mystery game can still arrive on PSN, but it does suggest that publishers have just given up, and will throw out a game with no fanfare whatsoever. Which is quite a shame as Dragon Fantasy: The Black Tome of Ice does have a decent fanfare in the soundtrack.

At heart it looks like a classic retro RPG, out now on EU PSN for £7.39 developed by Muteki Corporation. There's some Mode 7 style maps to navigate and lots of Final Fantasy style chat and plenty of battling. Could be good, could be very vanilla.

Kylo Ren, he's not a Jedi, he's a very naughty boy

Is what the latest Vignette clip for Warner had me thinking as they ramp up for the Vita release of the Star Wars game based around the latest movie. Due out next week, the Vita version should have much of the big console features, so get ready if the endless prevous Lego games haven't got you bored of block based puzzles.

Minecraft version 1.28 now live, adds Battle Mini Game

Vita owners can get in on the battling action now, with a fresh update to Minecraft. The new v 1.28 editions adds the Battle Mini Game mode, allowing for combative play between multiple players. The 206MB update also has some extra fixes and updates. Check it out now, and get battling!

The game servers are reporting full right now, or I get chucked straight out of any game I try to join, just need to get some friends online I guess!

Best Buds vs Bad Guys hits Kickstarter

Not yet confirmed for the Vita (although it mentions the portable on the game's home page) Best Buds vs Bad Guys has now hit Kickstarter with a modest £4.5K goal for the PC version. A homage to all things 80s side-scrolling and shooting, it really looks like an instant classic with fast-paced shooting and giant bosses, from the makers of the joyous Life of Pixel.

Borrowing from all the classics of the day across arcade and home computer, from Robocop to Ghost and Goblins, Zool to Turrican, it looks like a brilliant blast, and will hopefully be a big success for the father and son team, who suffer from Autism and Asperger's syndrome, at Super Icon.

UPDATE: The team would love to a Vita version, budget depending. Hopefully, if the Kickstarter takes off they will have sufficient funds for a port.

Friday, June 17, 2016

Another bunch of Grand Kingdom characters

Meet more of the crazy kids who will make up your squad in Grand Kingdom on the Vita soon thanks to NIS America's latest clip. It shows off the Dragon Mage, Arcanist, Blacksmith and Challenger classes. The game will be available next week in North America on PSN on June 21, and at retailers on June 28.

PS Vita E3 highlights and roundup

Well, another E3 drops back into the rear view mirror, and as ever Sony maintains its undignified silence over its handheld during its keynote and on the show floor.
However, there was still plenty of good news to be ferreted out, with three new games announced via the PSN blog. with platformer Rabi Ribi looking the best of the bunch. All-new games mentioned getting western releases include Berserk and Akiba's Beat.

There were also show specific new trailers for the likes of God Eater and Attack on Titan from Bandai while Falcom are hard at work bringing Trails of Cold Steel II our way.

Indies are large in the Vita's future with the cool Strength of the Sword Ultimate coming along nicely. Long lived platform series Shantae looks the business in Half-Genie Hero, and since Sony couldn't be arsed, someone put together a decent sizzle reel of the current crop and future releases!

Japanese games and western indies are pretty much the Vita's future, so as long as you like those stick around. The release list is now fattening up for 2017 and more games are on the way, with more developers taking an interest. Expect things to quieten down for next week, but after that its game on with the Vita!

Japan gets a chunky modern Vita war game

Subtitled, "The Strategic and Modern Tactical Warfare Simulator" - System Soft Alpha's July release brings modern tile-based combat to the Vita. The game which now has a July release date is part of the Grand Strategy series. Guess this will never head outside its homeland, but it does show the versatility of the Vita and

Skincare is important as Dead or Alive Xtreme 3 goes educational!

See, there is a moral message behind all the flesh, cleavage and tan lines in Dead or Alive Xtreme 3 Venus on the Vita and PS4. It is really just one big marketing campaign for sun cream and skin care. Surely this highly education game can now be delivered to western gamers in the knowledge that it will help prevent cancer and wrinkles! Come on Tecmo, you can do it!

The E3 Vita sizzle reel Sony dared not show!

Sorry for the tabloid title, but how much would it have hurt Sony to have shown a 2 minute clip of some Vita games? That's despite a great year of releases so far, and a fairly healthy list stretching into 2017. Instead, thanks to Sony's bullshit, all we get out of E3 is the the usual "Vita is dead" stories, and confused gamers less likely to bother buying one.

Cheers Sony, thanks for nothing. However, the community isn't ready to let the Vita fade into the night. Here's a cool unofficial sizzle reel showing off some of the goodies to come, and the truth is it could include many more games!

Thanks to 2 old 4 gaming for putting it together! I wonder how long before Sony hits it with some crappy DCMA takedown, heaven forbid anyone should promote the Vita!

Caligula confirmed for western 2017 release

As E3 winds down, the games still come tumbling along for the Vita with not-quite Persona RPG, Caligula coming west via Atlus for a digital release. However, it seems that Limited Run games are already on the case about a physical release.

Maintaining the original Japanese voice track, it is penciled in for a spring 2017 release, here's some pics of the JP version, developed by Furyu and produced by one of the Persona team.

And here's some of the key tracks, as the game revs up for release in its homeland.

Thursday, June 16, 2016

New Ys VIII screens light the game up

Falcom is ramping up the love for Ys VIII with another batch of gorgeous looking screens, ahead of the game's July release. The odd low-res texture and crappy shadow aside, it looks pretty impressive, as you'd hope for a game called Lacrimosa of Dana.

Hatsune Miku sings her CPU out at E3

Sega seems to be skirting the edges of E3, but there's still a new trailer for Hatsune Miku: Project DIVA X out of the show. The game's features include:

 • 30 Miku Tracks – An assortment of new and classic Hatsune Miku music will be yours to jam to! The songs are split into Auras and have different difficulties and challenges to complete. Project DIVA X includes new arrangements and medleys by beloved artists as well. Guess there's also a truck load of DLC on the way.

 • Live concerts accessorized unlockable costumes, songs, and stages to create custom live concert starring Hatsune Miku and her friends!

• Cloud Requests – Go to five different Clouds with Miku and her friends, and explore them and the challenges within. But naturally, selecting the right modules and accessories are key to fulfilling the requests. There’s also Free Play, which offers the traditional experience for Project DIVA games.

Wednesday, June 15, 2016

Review: Steamworld Heist

Oh the joys of a 145MB game, downloaded in minutes, enjoyed for many, many hours - welcome to Steamworld Heist. With their home planet shattered into pieces, life goes on for our mechanoid chums, with crews of robots on scuzzy ships trying to farm a living and trading with each other off the surrounding fragments.

Scrappers are the new threat, stealing everything in sight, and we start out on one of their ships - where our heroic leader, Piper, is thrown in the brig. Escaping this prickly situation helps set up the turn-based shooter, where you need to use cover for protection, solid metal to ricochet shots, and find water to keep your steam-power up, and hats - lots of hats!

Each level is procedurally generated and provides a short sharp dose of cover-based shooting. Your team, from one to four bots, moves, the enemy moves, takes pot shots and you return fire. Across the levels, weapons, grenades and utilities come into play, so you can bounce lasers or bullets for trick shot richochets, beef up your armour, and advance through story.

That sees rival factions, then alien races turning up to threaten your robot's borderline criminal existence, with the odd boss baddie who requires some serious thought or persistence to take down. To a chorus of metallic clangs and clanks, the game plays along at a hectic pace, not bad for a turn-based game.

Each ship has enough vertical space and dark corners to explore, while shooting grenades or sighted weapons is easy, it is a challenge to hit some clunkers, and you get that good feel whenever you pull off a trick shot or use a special power to mow down a line of foes.

There's lots of junk to pick up along the way to sell, extra weapons to find, and you can more from the various supply stores littered around the system. Everywhere has an interesting character to meet, hire, or do a job for. The characterisation is one of the stronger features of the game, and these rust buckets have more personality than the generic roster of human action heroes we usually come across.

I'm not too sure about the replay value, you can go back for missing stars and rare items, try different team members and weapons. Oh, and there are DLC missions, still, on first play through, Steamworld Heist is a gem well worth thieving.

Score: 9/10
More reviews
Price: £15.99
Developer: Image and Form
Progress: Completed

Vita version of Dragon Quest Heroes II overtakes PS4 in Japan chart

The games may be hitting small change sales now, but are still in the top three, with the Vita is doing better selling 20K to the PS4's 16K in this week's Media Create chart. Zero Escape is the next biggie out at the end of the month. Caligula is out next week, but only picked up a modest score 30/40 in the new Famitsu, so may not be the next portable Persona we were hoping for. Root Letter is onsale tomorrow and might pique some interest.

01./00. [3DS] Phoenix Wright: Ace Attorney 6 (Capcom)  - 196.831 / NEW
02./02. [PSV] Dragon Quest Heroes II (Square Enix)  - 20.517 / 180.164 (-47%)
03./01. [PS4] Dragon Quest Heroes II (Square Enix) - 16.712 / 245.173 (-62%)
08./07. [PSV] Minecraft (Sony) {2015.03.19}  / 792.864 (-10%)
13./12. [PSV] Jikkyou Powerful Pro Baseball 2016 (Konami) - 3.925 / 140.878 (-23%)

Square producers show how to play Dragon Quest Builders

Jump to the 3 hour 58 minute mark to see the English version of Dragon Quest Builders played by the game's producers at E3. There's discussion of lack of experience points, base levels, the blue goo used to bind things and much more, including the October release date.

This one shows how you help rebuild a ruined town, and in return get requests from returning villagers. There are going to be many more of these sessions over E3, so keep checking the Square streams, where they aren't afraid to use the banned words 'PS Vita'! The session is about 45 minutes and ends with a look at some of the works created by Japanese players, not quite Minecraft but still impressive.

Shantae: Half-Genie Hero E3 trailer

Well, this has come on a bit since the early Kickstarter trailers in 2013. Nearly ready for release, Shantae is headed to the Vita thanks to developer Wayforward and publisher Xseed. It has some fantastic design and gameplay ideas - how often do you get to be an elephant! Can't wait for this one in lieu of a total lack of Wonderboy games.

Run and gun in Toukiden 2, yawn!

Getting fed up of these endless weapon trailers now, its a gun, you point and shoot it - it isn't special! Toukiden 2 has felt the need to show off each weapon, from a simple knife to some wobbly skewer things with a reverence that is way over the top. Seriously marketing people - we want big new monsters, great new realms and perhaps some scary ass armour collections, otherwise don't get too excited about your latest pointy stick update!

UPDATE: And another quick clip of yet another stick to beat your enemies with:

Trails of Cold Steel II gets a spoilery E3 trailer

Having finished Legend of Heroes: Trails of Cold Steel, this trailer holds no fear for me. However, if you're still wading your way through the realms of Erbonia, then you may want to give it a miss as it pretty much spells out the ending of the first game.

As for the second chapter, expect pretty much more of the same with the  nation ripped apart by war, and those school kids who were sneering at each other across the class divide in the first game, now taking arms to each other.

Tuesday, June 14, 2016

Chuckle at knifepoint with a Strength of the Sword Ultimate E3 trailer

With publisher Team 17 behind them, Ivent is looking pretty hot, and funny, with this cool trailer for Strength of the Sword Ultimate for E3. Given it doesn't move that much, its still one of the more impressive looking games at the show, compared to the endless set-piece FPS games.

 I also like the way Vita is first on the platform list, although the portable was a more recent addition to the roster.

Sing the theme tune to PsychicEmotion6

As far as I understand it, six princesses suddenly propose to the player in this Idea Factory otome title, PsychicEmotion6. Presumably finding out why, and which one's the evil bitch queen are just two of the tasks at hand. But, hey - good song!

Wings of Freedom: Attack on Titan gets a new E3 trailer and screens

Koei has dropped a new gameplay trailer showing off Eren’s extraordinary transformation, as well as the game’s main playable characters. It focuses on the fast-paced battles, towering Titans, and claustrophobic atmosphere of A.O.T. Wings of Freedom.

Some new PS4 screenshots were also released, spotlighting the stages where players will fight against the Titans; from the evacuated streets of the Stohess and Trost Districts to the open plains outside of the walls!

Three new games coming to the Vita from E3

As expected, Sony's E3 show was a bust for Vita owners. However, buried in the press releases and announcements were three new games headed our way. Visual novel Fault Milestone One, I'm sure was up for discussion on Kickstarter a while back, so no surprise there.

Pox Nora is a years-old card battle game while Rabi Ribi is a cute retro platformer, that could be the best of the bunch! Sure it isn't a Crash Bandicoot, but hey, we can't have it all, or anything if Sony is involved.

Fault Milestone One (Sekai)

Pox Nora (Desert Owl)

Rabi Ribi (Sekai)

Monday, June 13, 2016

Atelier Firis, can this series get any more beautiful?

Gust's latest opus, Atelier Firis is looking particularly gorgeous, coming hot on the heels of Sophie and friends. Again, recipe making is a big part of the show, and there's a collection of new and returning characters to make the Mysterious Journey more of a party affair.

This trailer comes from a livestream, expect the HQ version to be online later today.

Wing Kings new trailer strafes E3

Oh yes, fans of Scramble, Defender and anyone who wished Luftrausers had a bit more colour will be more than happy with Wing Kings, as the Infinite State games adds a little Rogueing to the gunports to add some variety.

Berserk Mosou teases a little tease

While the press fawns over E3 and its syphilitic outbreak of sequels, the big Vita news will be most likely rolling out at TGS, which is why we only get a little teaser for game Berserk Mosou, from Koei.

However, it is confirmed for a western release on Vita and PS4. and the new Twitter account already has over 1,500 followers, so guess this could be a big deal. Perhaps more news this week, or on 6.23 which I guess is when the new Berserk TV show hits Japan. Anyone a fan?

Demon Gaze II steals Japan's panties in October

I reckon Demon Gaze is one of the best selling Vita titles around the world, given the continuing number of searches for maps and tips that come PSVR's way. Here's the first look at the sequel, coming to Japan on October 13, from Kadokawa's big summer event, not much insight into the game, but you can't beat a good old soundtrack CD.

Also out of the event is a tiny peek at God Wars and the new Project Code Daten for 2017 in the company's release list video.

Saturday, June 11, 2016

Arcadian Atlas may find the Vita in its pages

Becca Blair's fantastic looking RPG Arcadian Atlas got a lot of interest from the Vita crowd on Kickstarter, but while the game was funded, there was no firm commitment. Things have moved on a bit now with the team looking to pick up a Unity programmer to bring the game to Vita and PS4.

Anyone with KS and Unity experience knows there's no such thing as straightforward porting, so be patient and let's hope this heads our way in the fullness of time.

Pushing Towards PS4 / Vita Of all the platforms we wanted to see Arcadian Atlas on most, PS4 and Vita were top of our list! We had long discussions about the best steps forward with many different people during the Kickstarter and our RPG Maker programmer and decided that with looming deadlines and time constraints with our existing programmer, the time was right to explore Unity. So we’re happy to announce a new job search over the next month for a Unity programmer that can help expand the capabilities of Arcadian Atlas and help us bring our dream game to the PS4 and Vita systems on top of PC, Mac, and Linux.

Friday, June 10, 2016

Shopping for a PS Vita in Japan

For all those people moaning that they can't find a Vita in the west, that we only have black models (or blue in the US), that Sony is pulling out of some countries, I share this video, Look at all the colours, look at all the limited editions. Sony, you are truly annoying bastards! And it only cost her £103!!!!

Thursday, June 9, 2016

New SAO: Hollow Realization characters and screens

Bandai has dropped some new information for Sword Art Online, ahead of E3. While the mystery deepens around Premiere, new characters are part of the Hollow Realization adventure. Agil and Klein, both former Sword Art Online players, return and will join Kirito for new adventures in Aincrad.

Through them and other characters, players will be able to interact with and experience new social and online features. Everything starts in the Town of Beginning, where players can customize their avatar and prepare themselves for combat encounters. To help them in these new challenges, players can meet and hire NPCs (with more than 300 of them available in the game), create special bonds and even offer them equipment. The closer they are to the player, the stronger they will become.

Akiba's Beat is Groundhog Day Meets ARPG mashup central

At first glance, in the first reveal trailer, I thought Akiba's Beat had gone all Digimon. Now, looking at the first in-game screens, it appears to have borrowed bits from the Persona and Tales of games, perhaps even a hint of Dancing All Night.

The plot revolves around our heroes, with headphones glued to their ears, stuck in a revolving day with a mysterious pink-coated character causing temporal and dimensional havoc in Akiba. Definitely no sign of panty stripping here. The rifts are caused delusions and the usual battles ensue when the team stray over the borders of reality.

No matter how Acquire paints it, this is a big rip-off, only tenuously based on the original Akiba titles. Still, it looks good and if it plays well, bring it on.

New Zero Escape trailer

The Japanese version is up now for a new Zero Escape trailer, a western version should follow pronto, showing off the cast and settings of the new Zero Time Dilemma game. There's a series of Wards, the usual locked doors, tricks and traps - it doesn't take too much to read into what happens next!

Wednesday, June 8, 2016

What the heck is Touhou Genso Wanderer and why are we getting it?

Well, in almost 6,000 posts, I've never come across this, apart from one brief mention when a PSP game charted. So I'll have to take NIS America's word for it as the game heads west in 2017.

About the Game: In this roguelike RPG, you will take control of Reimu, the Hakurei Shrine Maiden, to investigate the latest incident to take place in the world of Gensokyo. Along the way, you’ll encounter a variety of characters from the Touhou Project universe, discover mountains of loot—each piece of which is valuable thanks to the game’s item fusion system—and test your mettle with your favorite Touhou girl in tow as your adventuring partner in this approachable take on the roguelike genre.

Check out the official site for more details.

 About the Story: One day, Reimu Hakurei is visiting Rinnosuke Morichika at his shop, Kourindo. He shows her one of his prized possessions, the golden sphere. However, when she touches it, it unleashes a mysterious beam of light. Rinnosuke starts acting strange, and a giant tower now stands where Kourindo used to be. The population of Gensokyo has also been replicated by clones who attack people on sight. As the Hakurei Shrine Maiden, it is Reimu's duty to resolve this latest incident and bring peace back to Gensokyo.

Deus Ex could Go on the Vita

Nothing confirmed, yet. However, the newly announced Deus Ex go has just been revealed by Square Enix Montreal. That's at the same time as the team took some time to applaud Hitman Go doing very nicely on the PSN download chart
Given Hitman Go was released back in March and is still selling well, weave a couple of threads together and there's no reason for the new Deus Ex Go as well as Lara Croft Go to make it to PlayStation platforms at some point in the near future.

The team say, "Nothing to announce yet unfortunately. People were very happy with Hitman GO though which is great!"

Dragon Quest Heroes still dominate in Japan

No change at the top of the Japanese Media Create chart with the PS4 version leading the Vita edition of Square's latest RPG romp. However, the difference in sales is way down on last week, from 64K to just 5K, and the Vita version could easily win out over the longer term. Total sales for Dragon Quest Heroes II are just shy of 500K at retail.

The only new entry was Otome title Taisho Alice All in One, so it was no surprise to see Vita sales were down a few hundred to 13,980. Root Letter is out to help continue this endless summer of Otome fun!

Latest look at Bloodstained

Bear in mind this is the PC version, still a work-in-progress, and a Vita edition is a long way down the road, and will probably be somewhat reduced in splendour by port team Armature. That said, check out the latest on the $5.5 million funded Kickstarter project which is definitely showing where those dollars are going.

Tuesday, June 7, 2016

XSeed shows off its Vita E3 games

Fate Extrella, the mighty Trails of Cold Steel II and Shantae: Half Genie Hero will grace the Vita later in the year, and XSeed is showing off with some new snaps for the recently announced titles ahead of E3.

Fate/Extralle is an impressive looking fantasy brawler:

Shantae has been around in games for around 15 years, and this game was up on Kickstarter around three years ago, hopefully the incubation time has been worth it.

Get ready to fight: Mobile Suit Gundam Extreme VS-Force

Yep, mech battling action comes our way this July with two new Mobile Suit Characters added to the game.

  • ∀ GUNDAM is piloted by Loran Cehack and specializes in close distance attacks.
  •  Infinite Justice GUNDAM is piloted by Athrun Zala and excels in mid-distance fights. 

Along with them, two new Wingmen will enter the game: Z’GOG and RICK-DIAS. Players can use a special Force Attack with Force Commands and Battleships, once its gauge is full, players can use it to inflict serious damages to opponents.

Danganronpa 3 features in this week's Famitsu

Just as a I get back into Danganronpa (chapter 5) to try and catch up with the series, ahead of the third game, here comes Famitsu with a big splash about the latest episode. Full mag scan to follow later in the week, will the series bow out on a high? Nevermind that, I've got murders to solve. Also featured in the issue are the new Super Robot Wars and Root Letter.