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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Trillion box art and Fegor screens

Happy Friday folks, always a good day to meet new people. This Fegor is the Overlord of Sloth and Zeabolos' older sister in Idea Factory's new game, sounds like our kind of girl.

Beneath her lazy exterior, she's actually a powerful fighter who was instrumental in making her brother the king of the Underworld. She uses her trusty weapons Righty and Lefty - the toothed sleeves at the end of her sweaters - to claw her enemies into submission. Now she must get out of bed to take down Trillion!



And here's the UK box art, yes, an actual physical release!

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Currently playing on my Vita/PS3/PS4/PS5


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