Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Thursday, January 28, 2016

MechRunner gets closer to a Vita version

One of my favourite looking Kickstarter backed projects from 2014 is getting closer to the finish line. Sure, these things take longer than everyone expects, but the MechRunner team, SparkPlug Games, updated backers with news of improvements.


We wanted to post a quick update and let everyone know that we're close to wrapping things up. This means that the PS4 and PS Vita builds are getting closer too. We've been working out some of the kinks brought to light by the early access release of the PC version on Steam, and so the last big pieces are now falling into place. Specifically the bosses. We want the boss fights in the sewer and industrial regions to be epic, so we're doing our best to make them fun and memorable.

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