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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Another Vita firmware downgrade, 3.57 in the works

Yep, Sony continues to strip features from the Vita (and the PSTV & PS3 to be fair) at a slow crawl. This week's new firmware downdate removes support for the Facebook app - no great loss - and Facebook links. If it frees up some extra power for games, then yay! Otherwise, is there really any point?

UPDATE: Now Live, don't all rush at once!


So, carry on about your business, although it is still staggering to think that at no point did Sony think of adding the screenshot sharing as a direct feature (rather than doing it via manual labour).

Hopefully they will continue to support the Twitter app which I use a fair bit! The update hits Japan on the 20th, so may be out later today on western systems.


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Currently playing on my Vita/PS3/PS4/PS5


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