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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Kickstarter games news round-up, Strength of the Sword, Grisaia, Slain and Timespinner

The Kickstarter list continues to look healthy despite the odd setback, as you'd expect with the vagaries of crowd funding and smaller developers taking on large challenges. Rather than a bunch of individual posts, here's a quick round-up of the latest from some projects I'm interested in.

First up is Strength of the Sword Ultimate who have a new character animation to show off as progress continues on the game. Check out the recent KS post for all the new weapons and gear.



Less fun news from Sekai who announce a delay in translating The Grisaia Trilogy, and that they are waiting for the first game to be approved for Vita by Sony, considering it has a mature rating before announcing the sequels.

Slain is up and running on the Vita in all its pixelly gorgeousness, with the developers still aiming for a March 2016 release.


Another pixel-heavy Vita KS is Timespinner, YABM (yet another bloody Metroidvania) with development coming along and looking pretty sweet.


Finally, in this round-up, the flasgship for current big-budget KS games coming to the Vita, Mighty No. 9 now has a proper website, The portable version will land sometime in 2016, after the February PC release.

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Currently playing on my Vita/PS3/PS4/PS5


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