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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Enjoy the beach life with the girls of Dead or Alive Xtreme 3

Oh go on then, I wasn't going to post this, but since its a slow news day. Dead or Alive Xtreme 3 hits the PS4 and Vita next year in two different versions. So, enjoy the sights and sounds of bums and boobs wobbling about in Tecmo's time out from their usual pummeling.

The Vita gets a Venus version, with some of the characters being chosen by a vote among Japanese gamers. Three have been revealed on the official site so far, with more to come. The game lands in February next year, should be an easy import if you still have the winter blues then!

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Currently playing on my Vita/PS3/PS4/PS5


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