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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Don't get the timelines knotted with a Steins Gate tie

Yep, its Friday and the news is light. But just when it is nearly packing up time and the pub beckons, what's this? A Steins Gate tie! If anyone is heading out to Japan, I'd love one of these!




Its part of a bunch of events and merchandise for the game's fifth anniversary, and with Steins Gate 0 launching in Japan shortly on the Vita, there is plenty to celebrate. As you may have seen on my Twitter, you can find new icons for the crew here

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Currently playing on my Vita/PS3/PS4/PS5


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