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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Lumo, an isometric love affair for Vita owners

While Microsoft may have the Rare/Ultimate collection on Xbox One, 2016 will see Lumo arrive on the Vita. Coming from Triple Eh? based in Finland, it has very English roots and is steeped in the classics like Underwurlde, with hints of Atic Atac, Uridium and Nebulus.

While this video is almost nine months old, it gives a good hint of what's to come, with the game being published by Rising Star Games, which has a neat blog post up on the latest about the game. They're so keen to get it to a wide audience, that's the reason its coming to the Vita where those visuals should really pop on the OLED.

Currently playing on my Vita/PS3/PS4/PS5


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