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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Vita sales flat in Japan as Taiko no Tatsujin drums into the charts

Bandai's Taiko no Tatsujin (Drum Master) is the only big entry for the Vita this week in Japan, tapping away at No. 3 with just over 46,000 sales. That's way below the 3DS big hitting duo of a new YoKai Watch and Phoenix Wright, but not bad for a near casual title.

01./00. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad (Level 5) - 693.538 / NEW
02./00. [3DS] Great Phoenix Wright: Ace Attorney - (Capcom)  135.690 / NEW
03./00. [PSV] Taiko no Tatsujin: V Version (Bandai Namco) - 46.101 / NEW

Minecraft sticks in the top 10 for the Vita, shifting another 11,000 plus, and now almost at 250,000 boxed copies. You can see why Square are so keen on their Dragon Quest Builders game. All that action helps the Vita shift another 14,250-ish units in Japan, just down on last week's numbers.



Currently playing on my Vita/PS3/PS4/PS5


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