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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Get a deep vision of Lost Dimension

NIS America, or Atlus, depending on who's publishing Lost Dimension for you, have popped up a new trailer showing off the game's deep vision mode that helps you peer into the minds of your colleagues, one or two of whom are traitors to the overall cause.

That's to defeat a bad guy known as The End, as if they couldn't be bothered to explain the game in terms of even the slightest complexity. See previous clips and screens for more detail. Here's the launch trailer...

Hopefully adding a slightly Danganronpa twist to this horribly vanilla looking tower-climbing, monster-bashing fest will make it slightly more palatable. The game hits stores at the end of August in Europe, out in the US today.

Currently playing on my Vita/PS3/PS4/PS5


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