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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Danganronpa shifts 200K in the west

You know that 'Vita is dead' thing that keeps going round forums. Put that on hold for a minute as NIS America has revealed that the pair of Danganronpa games has shifted 200,000 copies in the west between them. Think about that, a mad tale of a psychotic murdering bear which is barely interactive and with some highly questionable concepts at its heart. If they can sell 100K each, then why can't a modestly ambitious western title?


The good news is that NIS America plans to concentrate on bringing more visual novels our way, probably not all for the Vita, but at least we should get some out of their efforts. We've also got the likes of Steins;Gate and Code: Realize coming west, making the Vita the top machine for visual  novel fans.




Currently playing on my Vita/PS3/PS4/PS5


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